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UE4 Cyberpunk Club

Looking out to November when Cyberpunk 2077 should release I decided to revisit this old scene I created in 2018 and rework it. I relit the scene with slightly more realistic lighting as well as volumetric spotlights. I also went back into Maya and cleaned up my simplistic scene and added a smoothing volume so the lighting would bake and fall over the scene more accurately. My initial goal was to make the scene moody and intriguing without the use of textures but in revisiting the scene I wanted to focus more on darker lighting. I am responsible for all assets and work shown in this project

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